[Pumpkin] Alma Karma (
imaginemeandyuu) wrote2012-07-08 10:16 am
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Alma's unconscious game
((Alma's unconscious game goes here! I have put up a discussion plurk here since I know a bunch of the folks playing it don't use irc, any questions etc can go there. If for some reason you don't have access, let me know.
Since a large part of this unconscious is puzzle-based, if you need to leave and come back later: 1) you can handwave that you went along with the group or 2) if you want to explore everything yourself still, feel free to assume your character wandered off/back to check something (etc) -- but note that when you come back, you'll find whatever puzzles have since been 'solved' will remain 'solved'. It won't reset, so any paths that are opened or anything like that will stay that way.
That said, there are multiple things to do here, and changes still impact things, so if you oocly have to leave and come back, and when you do everything seems 'done', there are at least still things to look at and possibly multiple paths which you might want to do something about, so don't feel discouraged from starting back in after other people have opened doors or w/e)).
Since a large part of this unconscious is puzzle-based, if you need to leave and come back later: 1) you can handwave that you went along with the group or 2) if you want to explore everything yourself still, feel free to assume your character wandered off/back to check something (etc) -- but note that when you come back, you'll find whatever puzzles have since been 'solved' will remain 'solved'. It won't reset, so any paths that are opened or anything like that will stay that way.
That said, there are multiple things to do here, and changes still impact things, so if you oocly have to leave and come back, and when you do everything seems 'done', there are at least still things to look at and possibly multiple paths which you might want to do something about, so don't feel discouraged from starting back in after other people have opened doors or w/e)).
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[Looking over at the hospital room]
Unless there's an exit over there.
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[Pulls out the nearest chair (that does not have the plate/dishes/whatnot in front of it)]
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Not exactly into cannibalism.
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[heading back to the trap door to examine the chains more closely this time, trying to figure them out]
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They come out from the table.
... What if we moved the body?
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We could try that . . . You'll be prepared if it turns out to be some kind of monster we gotta fight, right?
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I assume you can take care of yourself in a fight. Probably kick ass and take names.
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I'll cover you.
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[It is a good thing I am used to carrying corpses around]
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In what manner are you holding the knife while you do this, and where will you put the body?
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[And if no bad things seem to be happening, Lavi is going to set the body on the chair he just vacated]
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whrrrrr
The chains loosen abruptly and the trap door opens, a ladder rolling down into the darkness below.
ting ting ting...
The red orb falls out of the archway between the two rooms and rolls to a stop.
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[Going to check out that red orb]
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[keeping weapons out and watching the now open trap door, just in case]
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Think we should keep this?
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[takes the orb, tucking it away into a pocket]
Through the trap door now?
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